Worklog for bennugd-wii

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Tuesday, July 14, 2015

It was a lot of fun!

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As you probably know, Satoru Iwata passed away last Saturday. In case you don't know him, he is credited as the mind behind the Wii con...
Friday, June 8, 2012

Preview release of binaries based on official monolithic version

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I'm releasing a preview version of BennuGD for Wii based on upstream monolithic code. Known bugs: There's something weird going ...
2 comments:
Tuesday, June 5, 2012

Compiling the Wii port with the official monolithic code (Part II: BGDI)

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So this is what the official monolithic version of bgdi looks like when compiled for the Wii and run without arguments. It's notewor...
3 comments:
Friday, June 1, 2012

OpenGL coder needed!

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[Cross-posted to  bennugd-wii  and  bennugd-mobile  blogs] [Please note that this is my own personal initiative and, while Splinter is ful...
Sunday, May 13, 2012

Compiling the Wii port with the official monolithic code (Part I: BGDC)

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Yesterday I spent an hour or so playing around with the official monolithic code. I got BGDC to compile from SplinterGU's monolithic co...
3 comments:
Thursday, May 10, 2012

Official Monolithic architecture now available!

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(Cross-posted to bennugd-wii and bennugd-mobile blogs). SplinterGU just made an official monolithic implementation of BennuGD available ...
1 comment:
Friday, December 2, 2011

La Red Resiste

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(This is a post about the Spanish government passing a ruling by decrete that bypasses judiciary power just to please a moribund industry an...
2 comments:
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