(Cross-posted to bennugd-wii and bennugd-mobile blogs).
SplinterGU just made an official monolithic implementation of BennuGD available in the official SVN repo.
The implementation is pretty-similar in design to mine
but SplinterGU has managed to make it much easier to mantain (the
header with the list of required symbols are generated automatically so he basically just maintains the modular version).
That said, future updates to my ports (both for the Wii and for mobile
platforms) will be based upon this design. I don't yet know if I'll
publish full sources or just a set of patches against the official repo.
In any case, SplinterGU has expressed interest in the Wii port so it might become official at some point.
Not
much more to announce: I advanced quite a bit with the iOS port and
should published an updated template shortly. The android port still has
troubles with the sound, and those don't seem to be going away shortly.
Happy coding!
Thursday, May 10, 2012
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1 comment:
woot! congratulations!
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