Today I released alpha 3 for BennuGD-Wii (can be found at the google code project page).
Alpha 2 brought some upstream fixes to the BennuGD core (including Splinter's own fix for the endianess issue, which is believed to be solved both upstream and here).
Alpha 3 brings just a quick fix to the wrong ALPHA_STEPS behaviour present in previous builds. Now FADE's should work fine.
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